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A soldier is in the crowd looking for a specific target. Suddenly he looks at a point and can accurately identify the face of the person he is looking for. This is the possibility behind the solution presented by the “Thunder” team, winner of the Smart Helmet Hackathon promoted by the Brazilian Industrial Development Agency (ABDI) during the 12th Campus Party, in São Paulo.
 
The objective of the hackathon was accomplished, according to Cássio Rabelo, Analyst at the Coordination of Technological Development at ABDI, as the Agency managed to obtain subsidies for innovation in the defense industry. “We are in the process of acquiring a pilot batch of smart uniforms. And for the bidding we need to have the specifications of the uniform: type of fabric, helmet, features incorporated. So, a subsidy like this from the hackathon is important to compose this mosaic that is in production”, says Rabelo.
 
A helmet used on construction sites, a Raspberry Pi3, a camera, a battery and a peripheral warning device form the prototype that got 78 points and the first place. “These are things within everyone’s reach, with the technology we have at hand, it is possible to assemble a solution like this,” said Vinicius Figueiredo, a member of “Thunder” who is studying facial recognition and Artificial Intelligence (AI) in his master’s degree in computing. Within 24 hours, the team trained the AI system for facial recognition.
 
“We put together the expertise we have and a little bit of hardware to be able to embed the technology in the helmet and make it work. We put our academic knowledge into practice and that excited us”, completes Figueiredo. In the presentation to the three judges of the hackathon, the team showed the system in operation. Each person who entered the range of vision of the camera attached to the helmet was identified by the software, receiving a specific number and a marker around the face. In addition, the number of people present on the board appeared.
 
“It was the best solution because they were able to apply AI and make it a tool for the combatant”, justifies Victor Fragoso, IoT Specialist Engineer. “Is this viable in this time I have? What should I focus on, the designer or the business software? Thunder focused on what mattered”, completes Fragoso, one of the judges. “I liked it because they took the helmet ready and put their technology. It's much easier to model. Some people have done a lot in 3D printing and producing just that way is not feasible. Designing a helmet is complex”, analyzed Mechatronics Engineer Diogo Lacerda, another member of the ABDI hackathon examiner panel.
 
In addition to Vinicius Figueiredo, Vinicius Silva, computer engineer and developer, Rômulo Almeida, industrial automation technician and self-employed electrician, and Renê Jerez, commercial analyst, were part of the winning team. They took to the main stage of the Campus Party, along with teams Soldier 4.0, who took second place in the hackathon with 69 points, and Metadata, who placed third with 63 points. For classification, creativity, technical feasibility and project execution were evaluated. Each member of these teams received Kits Nerd ao Cubo and tickets to the next Campus Party. In addition, the first place won four vouchers for Impacta Online Courses worth R$ 900.00.

 

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