the game SEED, by Brazilian developer Alexandre Ribeiro da Silva, from AnimaGames, was the big winner of the Intel RealSense App Challenge, earning the US$ 100,000 prize at the Ambassador level (only invited developers participate). The international competition, which highlights user experience innovation with Intel RealSense technology, was announced by Intel President Renée James at Computex in Taiwan. More than 7,000 developers from 37 countries participated in the challenge. This was Intel Software's first international competition with Brazil among eligible countries.
The Intel RealSense App Challenge sought to nurture and empower the developer ecosystem around Intel RealSense technology, inspiring new applications. The competition was open to two levels: Ambassadors, invited developers only; and Pioneers, new developers registered via the competition's website. The two levels contemplated five categories: Natural Interaction, Learning, Collaboration, Games (Grand Prize Ambassador) and Open Innovation (Grand Prize Pioneer).
SEED, the big winner of the competition, is an intuitive game in which the player needs to guide a seed on its journey to reforest a devastated land. The gestures for the game's actions were created from a survey the developer conducted among Campus Party participants. In addition to the gestures, the game's aesthetics took special care, with graphic treatment of
high quality.
“We are dedicated to creating an intuitive and understandable game anywhere in the world. The gestures are quite simple. We sought to understand how people would represent rain with gestures, for example, and so we used the most frequent information. In addition, the customization of the app to use Real Sense features was carefully thought out and developed by us”, comments Alexandre. “Even because of that, the integration process was very quick, easy and simple. The SDK helped a lot.”
In addition to SEED, two other Brazilian apps are on the final list of winners: Fusion 4D, by Keila Matsumura, came in second in the Natural Interaction category; and HTMA (Hand Tremor Measurement Application), by Mauro Pichiliani, is runner-up in the Open Innovation category. Both projects competed at the Ambassador level.
The award also reflects Intel Brasil's work in developing the local community of developers and entrepreneurs in the software market. With the Intel Developer Zone, the company provides a single point of access to tools, communities and resources essential to market success. The focus of the program is to help them learn about and embrace new technologies and maximize development efforts for a variety of formats, platforms and operating systems. AnimaGames is one of the companies participating in the Intel Software Partner program.
Discover the complete list of winners: